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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Community Guy - Latest Comments in Can you defy the 90-9-1 Rule?</title><link>http://communityguy.disqus.com/</link><description></description><atom:link href="https://communityguy.disqus.com/can_you_defy_the_90_9_1_rule/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Tue, 22 Jul 2008 17:03:23 -0000</lastBuildDate><item><title>Re: Can you defy the 90-9-1 Rule?</title><link>http://www.communityguy.com/2007/09/12/can-you-defy-the-90-9-1-rule/#comment-970428</link><description>&lt;p&gt;I hear ya, Miles. I hear ya.&lt;/p&gt;&lt;p&gt;That's the basic point - not that one is good and the other is bad, just a word of caution for using rewards because of the inherent potential for gaming.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jake</dc:creator><pubDate>Tue, 22 Jul 2008 17:03:23 -0000</pubDate></item><item><title>Re: Can you defy the 90-9-1 Rule?</title><link>http://www.communityguy.com/2007/09/12/can-you-defy-the-90-9-1-rule/#comment-965842</link><description>&lt;p&gt;So if I follow a 'related entry' from 10 months ago and comment on it does anyone hear it?&lt;/p&gt;&lt;p&gt;To make sure I'm clear - you are saying Rewards (points?) drive people to be motivated by the points vs the content and Awards (photo contest) still keeps the focus on quality photos, correct?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Miles Sims</dc:creator><pubDate>Tue, 22 Jul 2008 10:10:09 -0000</pubDate></item></channel></rss>